In 2018, the company wanted a VR experience for a major trade show to get people interested/excited about their new VRF product line. The goal was to provide a high-level overview of the products and how they interact, using a gamified format to encourage friends/coworkers/bystanders to try it as well. Because the product line was the company's primary focus, this app/game was reused at dozens of sales events around the country throughout 2019.
Orbiting spectator camera showing the user and their name.