A talented, highly motivated Unity developer with extensive experience, who is always looking for a challenge that will allow him to learn and apply new skills while creating something exciting that will impress others as much as himself.
Hired to provide Unity VR development assistance for multiple government contracts. Aided in the development of the company's VR safety training platform targeted at private sector clients, eventually transitioning into being its lead developer and maintainer.
– Delivered 3 completed projects for US government clients
– Launched 10 products for company’s VR platform
– Developed 4 internal prototypes for potential clients
– Performed long-term maintenance and content updates for each project based on QA and/or client feedback
– Headsets used: Oculus Quest 1/2, Pico Neo 2/3/4, Vive Focus Plus
Led development efforts with a corporate client to update and modernize an existing app to work with the Oculus Quest, while supporting multiple languages and interaction types.
Initially hired to develop the Unity components of a large-scale building energy modeling application, and transitioned into creating training and marketing focused mobile and virtual reality applications.
-Led development efforts on 13 projects over the course of 4 years.
-Helped promote the adoption of virtual reality for company training and events.
-Became a Unity Certified Developer and Unity Certified Programmer
-Awarded by the marketing team for work done in virtual reality
-Developed tools & interaction framework to assist with virtual reality development